I've just finished ICO, and what a fine game it is. A little frustrating at times, mainly from dying right before you solve a puzzle, but apart from that it's an excellent adventure game. Not too hard, and always provoking you to try and solve the puzzles it presents. The storyline is very, very strange, but you expect that from a game who's main character is a boy with horns. It's too bad it's so hard to get hold of, it's worth playing just to see some of the landscapes in it.
It appears that Microsoft is trying to position it's self better this time round in the Japanese market. After getting Hironobu Sakaguchi the creator of Final Fantasy to develop games for them, they have now also signed Yoshiki Okamoto (ex Capcom executive) and Tetsuya Mizuguchi (Sega Rally and Rez). Now if they have such great talent as this developing games for their new console, and they design a decent looking box this time and market it right, there is no reason why they can't get the next Xbox going in Japan. Saying that though, having Hironobu Sakaguchi on your side, and having the actual Final Fantasy franchise on a console are two totally different things.